Archive for the ‘Apple’ category

Why We Don’t See Flash On The iPhone

October 23rd, 2009

flash-iphoneSince the iPhone first came out there were many conversations around the web about why Apple refuse to support the Flash player.
Most keep explaining Steve Jobs need for perfection and the fact that the Flash player can eat the already fragile iPhone battery life quite fast.
But while thinking about it today I thought that the real reason for Apple refusal is completely different.
The day Apple will introduce a Flash player on the iPhone they will also introduce something else – Flash games and applications. Right not in order to develop and run an application on the iPhone, developers need to learn and write code in Objective C. These applications are not cross platform, meaning that an application developed for the iPhone can’t be run on an Android or Nokia phone.
By not providing a cross platform option and as the main platform for application developers, Apple succeeded in creating a huge community of developers dedicated to the iPhone platform. Many will say that the number of applications on the Apple App Store is the number one advantage Apple has on Andorid and the Palm Pre.
But if suddenly developers will be able to develop their app just once using Flash and then run the same app (or with small modifications) on other platforms as well, Apple will lose its grip on the App Store. Also don’t forget that there are probably many more developers and designers who know Flash development than ones who know specific iPhone development.

So is this the main reason Apple is blocking Flash from the iPhone? Does Steve wait for the very last minute where competition with other phones will dictate the introduction of Flash on the iPhone? What do you think?

* Quick note: I’m sure some people will say that Apple can install a Flash player on the iPhone but block it from the iPhone SDK. But note two things:
1. History shows that developers and hackers will always find a way to go behind Apple and find a way to use the Flash player. And if too many hacked iPhones will be able to run Flash applications, it will put more pressure on Apple to allow it also in the official applications.
2. The main use of the Flash player will be embedded in the Safari browser. The iPhone SDK allows you to embed and use Safari inside your apps, basically allowing developers to gain access to Flash.


Poor Microsoft

April 10th, 2009

A chat I had yesterday about Microsoft VS Apple, really made me think about the new Microsoft video campaigns.
So many people are bashing Microsoft for how lame the campaigns are, and how they are not really showing why Windows is better than Mac, but I actually think that these campaigns might get exactly what Microsoft needs:

  • With so many bloggers and reporters writing how they hate these campaigns, it seems that Microsoft never got so much media attention as it gets now. Suddenly people are actually talking about the Microsoft brand.
  • What also seems to happen is that as a result of so many people going after Microsoft every move, I think we all start to think of Microsoft as the poor underdog in the story. And you know what is the next step for underdogs – people start to cheer for them. To like them. If you just read the blog posts, you can imagine that it is Apple that sells Macs by the millions, and it is the small, poor Microsoft who try to win the market against the big monster of PR and advertising.

Will we all start to actually like the Microsoft brand and smile when they win some ground against Apple??


Art of Dying Industries

November 25th, 2008

In the last few weeks I had some meetings with people from the print industry. There were a very depressing meetings. We that lives the Internet every day can easily forget how fast the Internet is changing complete industries and people lives. Reflecting back, I can still remember that just 10 years ago I was probably subscribed to 5 different magazines, and names like PC Mag and Mac World were creating the standards in our industry.

The Internet is not the first technology to kill and shift complete industries, but it is unique in the rapid fast pace it did it. Print was probably the first big victim, but music, TV and movies are just examples for other industries we already know will never be the same.
In fact, the pace of change today is so fast that we even see businesses who were born in the internet that have to already adopt to a new reality. Take Netflix as an example. The direct mail company changed the dvd industry, displacing giants like Blockbuster. But now Netflix themselves need to adopt to the new reality of video on demand, Tivo and online video streaming.

The big challenge of a dying business is not to figure out what you need to do next, but it is how to do the change soon enough. Most print magazines knew that the Internet requires them to change, and still they didn't move fast enough. What killed them was their inability to deliberately forgo their current money making machines in order to save their long term future. Instead of doing experiments with the web, while still maintaining focus on their print business that was still making tons of money, they should have moved all their focus into digital and kill the print business themselves, instead of waiting for all of us to do it for them.
By waiting and trying to milk their current business model to the end, they let new businesses born into the digital world to take their place as the leaders of the new medium.

Today we are on the verge of another big change that potentially will displace many businesses. The evolution of mobile computing is changing how people consume and use information. This time, the threat is not just for the old traditional businesses, but even to digital businesses which were born jut a couple of years ago.
Every big change has a tipping point. A point of no return. A point in which the pace of change becomes so rapid, that there is no way to stop it anymore. It took the Internet a lot of years to become what it is. There were many factors that got us to the tipping point, but probably one of the bigger ones was when broadband became a commodity.
It seems that the tipping point for mobile computing was around the introduction of the iPhone and also here, the large availability of 3G networks.

It's still too early to know how exactly the mobile revolution will change the way we do things on a day to day basis. It's still hard to guess who will be the new kings of this era. Companies like Google, Apple and Microsoft have their full attention and resources, trying to make sure that no one will take their place in this new world. And still, it seems that the mobile landscape is still open enough for a new king to come and rule.

Like before, it's easy to say that we have been talking about mobile for years but it never really happened. It's easy to think that you still have time and you don't have to change things today. And this is the fetal mistake that most of us do. The best businesses knows to take the hard decision and displace themselves, instead of waiting for the market to do so.


Apple Beats Google

August 14th, 2008

Amazing… Today Apple market cap has passed Google (and just as a small reminder to all of us – Microsoft market cap is still bigger than both Google and Apple).



Best Music Service Ever or The Future od Digital Music

May 16th, 2008

As some of you know, in recent days I finally decided that I had enough with the closed platform of Apple, and went to buy a Zune.
The main reason is that I want to have a device that can synch easily with a subscription music service.

It’s been a long time that I say that subscription music service is the answer that the music companies should go with. Think about how much money you are paying every month for iTunes for music you purchased and you will see that for most people, paying 10 – 15 dollars a month for unlimited music is a much more reasonable option.

Whenever I talk about it, I get people saying that subscription music services were out there for along time, but they never caught up. But everyone are missing a key fact – 90+ percent of the market have iPods that can’t be synched with any subscription music service out there! iPods and iPhones can work just with iTunes (exactly why i turned to Microsoft Zune).

So here is how the perfect music service should look like:

  • Unlimited music access and download up to 3 computers and 3 devices for $12 – $15 a month.
  • If you cancel your subscription you may download and keep music with value of 70% of the money you paid until now for the service. You have to be subscribed for at least 6 months in order to enjoy this offer.
  • Ability to download and stream music from the music store over WI FI. Zune already allows you to synch from your computer over the air (Why the hell I can’t do that with iTunes and the iPhone is a mystery). This basically gives you access to all the music you want wherever you go, and this is something everyone will be willing to pay for.
  • When you synch you will also get ads for upcoming concerts for your favorite bands. You can buy tickets directly from the device. Same for buying T-Shirts and other merchandise for each one of your albums.
    Besides the fact that this is actually a useful service for a lot of people, it should also encourage the music companies to go more and more digital and open, as they will get more revenue streams.

Now – Does this sound so difficult???
All the technologies that needed to do it are already there, the inly questions is who is going to pick up the glove first…